﻿using System.Runtime.Serialization;
using System;

namespace Resonance.TrainNode.Contracts.Entities
{
	[DataContract]
	public class NodeInfo
	{
		[DataMember]
		public int CoreCount { get; set; }

		[DataMember]
		public string Description { get; set; }

		[DataMember]
		public string UniqueName { get; set; }

	}
}
